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> Latest Discussions
Robert @ 11-21-08 19:48
Read: 49   Comments: 0
olaf @ 11-21-08 10:26
Read: 21   Comments: 0
kitfox @ 11-21-08 08:09
Read: 39   Comments: 3
Robert @ 11-21-08 06:27
Read: 60   Comments: 0
Robert @ 11-21-08 06:24
Read: 60   Comments: 0

Wii Vs. Playstation 3
Would you purchase the Wii or Playstation 3?
Nintendo Wii 
[ 45 ] ** [54.88%] 
Playstation 3 
[ 22 ] ** [26.83%] 
Both (I'm rich!) 
[ 15 ] ** [18.29%] 
Total Votes: 82
  


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> Wine development 1.1.9 released
Posted by Robert - 11-21-08 19:47 - 0 comments
QUOTE
The Wine development release 1.1.9 is now available.

What's new in this release:

- A large number of regression test fixes.
- Performance improvements in memory management.
- Improved POP3 support in inetcomm.
- Initial implementation of the XInput DLL.
- Various bug fixes.

>> Get it HERE.
Read 49 times - make a comment   

> Ootake 1.59 released
Posted by Robert - 11-21-08 06:27 - 0 comments
TG16 / PCE emulator

QUOTE
2008/11/21 1.59 released

- The processing of the LFO function of a built-in sound was brought close to a real machine. In "Hanii In The Sky", "Flash Hiders", "Forgotten Worlds", and "Juuouki", etc., the effect sound has approached a real machine.

- The CPU(HuC6280) processing part was sped up a little. I think that processing lightened in some measure with the not fast personal computer.

- The access timing of CD-ROM was brought close to a real machine more. In the continue screen of "Dragon Slayer - The Legend of Heroes", when you use fast CD-ROM drive, the problem that had stopped occasionally was solved.

- The timing of the raster interrupt processing was brought close to the movement of a real machine. In the third stage of "Daimakaimura", the bug that the line had flickered (generated from recent version) was corrected.

- Additionally, a detailed part has been improved and corrected.

>> Get it HERE.
Read 60 times - make a comment   

> MAME Plus! 0.128u3 released
Posted by Robert - 11-21-08 06:24 - 0 comments
QUOTE
2008-11-20 - MAME Plus! 0.128u3

- moved scaler code to video device, fixed scaler switching menu [Emuman]
- updated Korean text & list v20081111 [zzoro]
- updated Simplified Chinese history.dat [Edouard]
- catlist v0.128u3 [s_bastian]
- updated Makelang, multi-language need your translation [download makelang, submit your text]
- [MAME] sync with 0.128u3 [Sword]
- Artwork list v20081029 [Mr. Do's Arcade]
- updated Simplified Chinese list (0128u2_1104) [kof2112]
- [MAME] sync with 0.128u2 [Sword]
- updated Japanese list (jplist0128u1_1024) [mamelist jp]
- updated Japanese history.dat & story.dat [399@2ch]

>> Get it HERE.
Read 60 times - make a comment   

> DSP 0.9 released
Posted by Robert - 11-20-08 06:22 - 0 comments
Sinclair and ColecoVision emulator

QUOTE
New version DSP 0.9!! Added ColecoVision support!
• General
+NEW: Added an initial list of games where you can choose which to boot, added a new button to close driver and return to the list. Also added to the general configuration of the possibility of booting the old way [leniad and NESbr]
+ENHANCE: YM2203 - Corrected speed generation of IRQ's (implemented by internal timers), added functions to initialize the chip's internal timers. [leniad]
+NEW: Added sound chip YM3812/YM3526 (based on MAME) [leniad]
+NEW: Brazilian language - Thanks to Eduardo Richeli [leniad]
+ENHANCE: Implemented generic scroll functions. [leniad]
+ENHANCE: Best initialized of the library SDL [NESBr]
+ENHANCE: Better control of the pop-ups windows (configuration, about, etc) [NESBr]
+NEW: Color palette buffer, implemented on all the drivers who use dynamic palette [leniad]
+NEW: Better initialization of the CPU, fix bugs in the boot of some drivers (for example City Connection) [leniad]
+NEW: Z80 - Added 0xEDB2 opcode - 'inir' (Used by Coleco ROM!) [leniad]
+NEW: Added graphic chip TMS99X8 [leniad and Michael Franzen]
+BUG: Corrected the image size when recording a GIF, JPG or PNG and the video was in 2X size [leniad]
• Spectrum
+BUG: Fixed the speaker in Spectrum 128k and Spectrum+3. [leniad]
+NEW: TZX - Added block 0x35 - Custom Data Block [leniad]
+BUG: TZX - Fixed a bug in the block 0x5A (Glue), not continued after loading the block. [leniad]
+NEW: In the Spectrum +3 when it encounters a disk with protection SpeedLock +3, it's shown in the taskbar. [leniad]
+ENHANCE: More precise timings of the speaker and AY8912 [leniad]
+ENHANCE: Added beeper oversample, choose from 1x to 5x (up to 220,500 samples / sec!), Significantly improves the sound of the speaker (eg Fairlight, Xecutor, etc.) [leniad]
+BUG: When you load a tape and stopped in the middle, the speaker don't sound [leniad]
• Black Tiger
+ENHANCE: At last, implemented priorities in the background. [leniad]
+ENHANCE: Simplified functions of the screen and calculating of the color palette [leniad]
• NES
+ENHANCE: Begin the rewrite of the driver (Mappers, PPU, etc) [NESBr]
• Asteroids
+BUG: Fixed all the bugs in the vectors engine. [leniad]
+BUG: Fixed the resolution, based on MAME 400x300 although it can get up to 1024x1024 [leniad]
+BUG: Fixed the controls. [leniad]
+NEW: Added basic analog sound. [leniad]
• Rygar
+ENHANCE: Fixed scroll, priorities and controls. [leniad]
+ENHANCE: Implemented digital sound ADPCM MSM5205 [leniad]
+NEW: Added sound YM3812. [leniad]
• Express Raider
+NEW: Added sound, malfunctioning because of a bug in the M6809 [leniad]
• Psychic 5
+NEW: Driver with sound. Lack rendering Alpha (background and sprites), intensity of color and clipping in the initial presentation. [leniad]
• Kung-Fu Master
+NEW: Added driver without sound (missing M6803) [leniad]
• Terra Cresta
+NEW: Added driver to experiment with the FAME library (Still does not work nothing at all!) [leniad]
• Shoot Out!
+NEW: Added driver with sound [leniad]
• Vigilante
+NEW: Added driver without sound (missing YM2151) [leniad]
• ColecoVision
+NEW: Added the console, with sound. Work 99% of the roms. More info at 'readme.txt' [leniad and Michael Franzen]

>> Get it HERE.
Read 125 times - make a comment   

> GameEx 9.66 released
Posted by Robert - 11-19-08 06:56 - 0 comments
Front End

QUOTE
17th November, 2008 - GameEx 9.66

- Now has high score support for supported MAME games thanks to Fyrecrypts project. For supported games and if enabled you will see an option on the game info page to show high scores for a game.

- Improved control support when playing videos in the video player. Fixes a key repeating issue, and video skips are now a more friendly 20 seconds instead of 30

- Improved support for displaying GameEx on a secondary display. GameEx will now run in ful screen windowed mode on the secondary display, and continue to be accessible when working on the primary display.

>> Get it HERE.
Read 109 times - make a comment   

> Ami/WinArcadia 8.4 released
Posted by Minuous - 11-17-08 01:30 - 2 comments
WinArcadia 8.4 (Windows): 20 November 2008
AmiArcadia 8.4 (AmigaOS 3): 20 November 2008
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007


AmiArcadia and WinArcadia emulate these Signetics-based machines:

* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);

* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);

* the Elektor TV Games Computer (1979);

* PIPBUG-based machines (such as the EA 77up2, EA 78up5, the
Signetics Adaptable Board Computer, and the Eurocard 2650)
(c. 1977-1978); and

* the Signetics Instructor 50 computer (1978).

Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, warp mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor.

Changes since 8.33:
. PIPBUG-based machines: VDU emulation.
. PIPBUG-based machines: 4-digit LED emulation.
. Miscellaneous improvements and bug fixes.

http://amigan.1emu.net/releases/
http://amigan.classicgaming.gamespy.com/
Read 201 times - last comment by Minuous   

> CrabEmu 0.1.8 released
Posted by Robert - 11-16-08 11:32 - 0 comments
QUOTE
CrabEmu is primarily a Sega Master System emulator for Mac OS X. Several other related platforms are emulated with varying degrees of accuracy (Game Gear and SG-1000 currently).

CrabEmu 0.1.8 has many under-the-hood changes and bugfixes. Here's a look at some of the larger ones:

* Added preliminary support for the Terebi Oekaki drawing board (Mac OS X only, at the moment).
* Changed the VDP cache updating function to use a lookup table and other VDP emulation speedups.
* Practically rewrote the entirety of CrabZ80 to create a much smaller code footprint.
* Added a much nicer image to the controller preferences dialog on Mac OS X.
* Fixed color banding issues on the Dreamcast GUI.
* Added a 50/60 Hz selector to the Dreamcast port when a European Dreamcast is detected.
* Enabled stereo sound in the Dreamcast port.
* Fixed an annoying save bug in the Dreamcast port.

Oh yeah, the Dreamcast port finally runs full-speed (at least as much as I've tested it).

>> Get it HERE.

Thanks to AEP-EMU for the heads-up.
Read 208 times - make a comment   

> Wiikey 2 update 1.2 released
Posted by Robert - 11-16-08 04:25 - 0 comments
QUOTE
[2008.11.11] Update v1.2 Released - Update Blocker Feature Added!

An Update Blocker feature has now been added to Wiikey 2 and is available as a DVD update in the resources section. By default, this new feature will block harmful other-region updates to your Wii, that are included in some games, but allow own-region updates. There is also a config option to block all updates regardless of region.

>> Home Page - http://www.wiikey.cn/
Read 212 times - make a comment   

> MAME4ALL for GP2X v1.5 released
Posted by Robert - 11-16-08 04:20 - 0 comments
QUOTE
15-11-2008:

MAME4ALL for GP2X v1.5:

Changes by Franxis:
- Several optimizations in the FM cores and the sound mixer.
- Jarek YM2151 core replaced by Tatsuyuki's one (less accurate but faster).
- Maximum frameskip in auto mode set to 7 (to be able to play correctly the heaviest games).
- Fixed crashes using Sync Off option (manual frameskip without speed limiter).

Changes by Slaanesh:
- New Deniam games added (MAME 0.37b6):
Logic Pro (logicpro)
Logic Pro 2 (Japan) (logicpr2)
Karian Cross (karianx)

A GP32 port has been done by Slaanesh. More information in his web page

>> Get it HERE.
Read 186 times - make a comment   

- Lo-Fi Version Time is now: 22nd November 2008 - 07:05 AM
Invision Power Board skin developed by Transverse Styles